Archives
- 2024 (2 posts)
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2023 (1 post)
- Fragment Shader Interlock Performance on the Steam Deck (December 17)
- 2022 (1 post)
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2021 (1 post)
- C++/Matlab Inter-Process Communication (IPC) (January 21)
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2020 (3 posts)
- Fragment Shader Interlock Performance (α Compositing) (December 29)
- Archive Size & Decompression Performance (December 26)
- Image Cropping Tool Written in Python3 (November 27)
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2018 (2 posts)
- Visualising Conic Sections (March 10)
- Geometry Shader-based 2D Shadows (March 8)